Bunny
SprintCore movement
Play DeadCore stealth
Wind-up / ChargeCore resource
Life GearCore defence
Bunny is one loadout-defined survivor role. The Magician and The Sisters are the two current Hunters. Compare their exact pace and mechanical identity before opening a full guide.

Bunnies have no basic attack. Their kit is movement, stealth, charge management, protection, items, and an equipped active/passive gear loadout.
Open character guide
The Magician is the faster packaged Hunter. He controls routes with Imposters, catches at range with Hat Trick, and trades visibility for repositioning.
Open character guide
The Sisters move more slowly than the Magician but retain movement during many actions. Patch Note №2 shifts their control toward no-sprint Confusion, louder tracking cues, and more counterplay around active Mannequins.
Open character guidePackage values use metres per second. The Bunny sprint value is calculated from the exposed 2× multiplier.
| Measure | Bunny | Magician | Sisters |
|---|---|---|---|
| Movement | 3.4 m/s walk · 6.8 sprint | 8.4 m/s | 7.2 m/s |
| Role | Team survival and objectives | Fast route controller | Space-control Hunter |
| Ranged threat | Items and equipped gear | Hat Trick catch | Scissors catch / pull |
| Map control | Team routes and tools | Impostors and cards | Mannequins and mirrors |
| Protection | 3 Life Gears | Hunter | Hunter |
| Charge | 100 maximum | 100 maximum | 100 maximum |
Open a character for the full kit. Abilities affected by recent patches also have direct, shareable reference pages.