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These tools connect directly to Charge, protection, objectives, detection, and Final Phase.

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Artwork variants are grouped into one meaning so color and state variants do not masquerade as separate mechanics.

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World markers

Dead Bunny

An inert Bunny body in the environment.

It can hold loot and also provides visual cover for a living Bunny playing dead.
Bunny states

Playing dead

The Bunny is feigning shutdown.

Movement gives the deception away; blend with inert bodies and manage charge.