Open the full mechanic

These tools connect directly to Charge, protection, objectives, detection, and Final Phase.

Search every current concept

Artwork variants are grouped into one meaning so color and state variants do not masquerade as separate mechanics.

Clear
Showing 3 of 147 concepts11 categories
World markers

Impostor Bunny

Marks a fake Bunny trap placed by the Magician.

Avoid disturbing it or destroy/counter it before it grabs and holds a Bunny.
Loadout gears

Impostor Tamer

A Magician passive that expands the Impostor pool.

Adds one additional Impostor Bunny to the available count.
2 variants
Monster skills

Impostor Bunny

Places a fake Bunny that acts as a trap.

An activated Impostor grabs and holds a disturbed Bunny so the Monster can close in.